Coterie Type: Difference between revisions

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Another trait dictates how well the coterie has integrated into the domain. Each dot of this adds one die to their pools on attempts to interact peacefully with locals, locate something, gather the word on the street, or investigate all within the area of the domain. Lien does not modify the coterie hunting rolls.
Another trait dictates how well the coterie has integrated into the domain. Each dot of this adds one die to their pools on attempts to interact peacefully with locals, locate something, gather the word on the street, or investigate all within the area of the domain. Lien does not modify the coterie hunting rolls.


A coterie that has cult members can benefit from overlapping influence with a merit known as '''(•) Community Outreach (Lien)''' which adds one bonus die to all Manipulation and Subterfuge rolls when dealing with mortals in the domain. <span style="color:darkred">'''(••) Visibility'''</span> is an optional flaw that turns all failed hunting tests into total failures and any rolls to conceal the coterie's activities within the domain has its Difficulty increased by 2.
A coterie that has cult members can benefit from overlapping influence with a merit known as '''(•) Community Outreach (Lien)''' which adds one bonus die to all Manipulation and Subterfuge rolls when dealing with mortals in the domain. <span style="color:darkred">'''(••) Visibility'''</span> is an optional flaw that turns all failed hunting tests into total failures and any rolls to conceal the coterie's activities within the domain has its Difficulty increased by 2.

Revision as of 12:18, 6 January 2023


When creating players are creating characters for a game, it is strongly recommended that they work together. A coterie is an option they can take and build collaboratively. It aids both the players and the storyteller as it allows collective buy-ins to the chronicle and indicates what aspects of the World of Darkness the players are interested in pursuing.


The coterie pool begins with one free dot per player character. A group with three or fewer players may be allowed to begin with two free dots per character as determined by their Storyteller. In addition, players may contribute their character's advantage dots to the coterie's pool. The pool is spent collectively, however, in some groups the players may choose to control how their contributions are spent. It is also possible to purchase coterie flaws in order to obtain more dots for the coterie during creation. Every player must agree to the flaw in order for it to be taken.