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<small>[[#Vampire the Masquerade|Vampire: The Masquerade]] | [[#Hunter the Reckoning|Hunter: The Reckoning]] | [[#Werewolf the Apocalypse|Werewolf: The Apocalypse]]</small>
 
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<div class="mw-collapsible" style="width:568px;">
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<div style="font-weight:bold;line-height:1.5;"><big>Player's Guide</big></div>
<div style="font-weight:bold;line-height:1.5;"><big>Players Guide</big></div>
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<div style="font-weight:bold;line-height:1.5;"><big>Companion</big></div>
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[[File:book_companion.png|220px|right]]
The digital-only Companion contains information on three additional vampire clans — the [[Tzimisce]], [[Ravnos]], and [[Salubri]] — and their unique powers. It also provides extra merits for players to use when creating characters and rules for playing ghouls and mortals in sessions.
[[File:pdf-download.png|30px]] [https://malkavians.withintheasylum.com/v5/Companion_v5.pdf CLICK HERE FOR PDF DOWNLOAD]
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[[File:book_black-hand.png|220px|right]]
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The Black Hand: Playing the Sabbat is a comprehensive players guide to the inhuman Cainite of the Sabbat. This book details the process of supplanting Humanity with one of the many Paths of Enlightenment, with full write-ups of the accompanying ritae. Additional powers — both Disciplines and Path-based — are presented, as well as new Loresheets that your entire pack can use.
The Black Hand: Playing the Sabbat is a unofficial players guide to the inhuman Cainite of the Sabbat. This book details the process of supplanting Humanity with one of the many Paths of Enlightenment, with full write-ups of the accompanying ritae. Additional powers — both Disciplines and Path-based — are presented, as well as new Loresheets that your entire pack can use.




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[[File:pdf-download.png|30px]] [https://malkavians.withintheasylum.com/v5/Book_of_Nod_v5.pdf CLICK HERE FOR PDF DOWNLOAD]
[[File:pdf-download.png|30px]] [https://malkavians.withintheasylum.com/v5/Book_of_Nod_v5.pdf CLICK HERE FOR PDF DOWNLOAD]
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<div style="font-weight:bold;line-height:1.5;"><big>Revelations of the Dark Mother</big></div>
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[[File:book_revelations-of-the-dark-mother.png|220px|right]]
Lilith. Mother of the Damned, the Dark Queen who will arise and usher in the end of the world. Feared by the Children of Caine and adored by her followers Bahari, the mere existence of Lilith gives the lie to the myth of Caine as the sole progenitor of all Kindred. Or so many choose to believe as they search for meaning in the night. Explore the hidden legends of Lilith and discover a new vampire creation myth to challenge the legend of Caine!
[[File:pdf-download.png|30px]] [https://malkavians.withintheasylum.com/v5/Revelations_of_the_Dark_Mother_v5.pdf CLICK HERE FOR PDF DOWNLOAD]
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<div style="font-weight:bold;line-height:1.5;"><big>Blood Sigils</big></div>
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[[File:book_blood-sigils.png|220px|right]]
Blood trickles in channels alongside the walls of Ur, and pools in chalices in Transylvanian castles, carrying within it the power of sorcery – to ward, and guide, and perform dark miracles impossible even to vampires. Orphaned Judges, desperate Warlocks, and Mercurians rewrite the rules of blood craft in these modern nights, spelling out new names and laws in their Blood Sigils. This book presents Blood Sorcery and Thin-Blood Alchemy for Vampire: The Masquerade.
[[File:pdf-download.png|30px]] [https://malkavians.withintheasylum.com/v5/Blood_Sigils_v5.pdf CLICK HERE FOR PDF DOWNLOAD]
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<div style="font-weight:bold;line-height:1.5;"><big>Blood-Stained Love</big></div>
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[[File:book_blood-stained-love.png|220px|right]]
Expand your game of personal and political horror to include wide-eyed lovers and manipulative monsters.  The book is for Storytellers and players alike, giving you tools, techniques and advice on how to bring romance to the undead. This book includes 6 six fleshed out storytelling characters and six detailed story concepts, all designed to maximize romance potential.
[[File:pdf-download.png|30px]] [https://malkavians.withintheasylum.com/v5/Blood_Stained_Love_v5.pdf CLICK HERE FOR PDF DOWNLOAD]


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[[File:pdf-download.png|30px]] [https://malkavians.withintheasylum.com/v5/Let_the_Streets_Run_Red_v5.pdf CLICK HERE FOR PDF DOWNLOAD]
[[File:pdf-download.png|30px]] [https://malkavians.withintheasylum.com/v5/Let_the_Streets_Run_Red_v5.pdf CLICK HERE FOR PDF DOWNLOAD]
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<div style="font-weight:bold;line-height:1.5;"><big>The Crimson Gutter</big></div>
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[[File:book_crimson-gutter.png|220px|right]]
The Crimson Gutter provides a starter chronicle, designed to help novice or experienced Storytellers run any introductory game of Vampire: The Masquerade. The Crimson Gutter chronicle introduces core concepts during play such as feeding, the factions (Anarchs, Camarilla, and the Church of Caine), and the Masquerade itself while giving the players' characters a chance to carve a niche for themselves among the Kindred.
[[File:pdf-download.png|30px]] [https://malkavians.withintheasylum.com/v5/Crimson_Gutter_v5.pdf CLICK HERE FOR PDF DOWNLOAD]
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<div style="font-weight:bold;line-height:1.5;"><big>Gehenna War</big></div>
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[[File:book_gehenna-war.png|220px|right]]
Gehenna War brings the machinations of the elders and secret societies to your chronicle. Hunt the elders who were supposedly Beckoned away. Do you fight for the will of an ancient, a chance at the forbidden sin of Diablerie, or to protect what truly matters to you? Gehenna War provides material both for players and Storytellers to make the game sing, focusing on fast-paced action and how to weave it into stories and chronicles.
[[File:pdf-download.png|30px]] [https://malkavians.withintheasylum.com/v5/Gehenna_War_v5.pdf CLICK HERE FOR PDF DOWNLOAD]


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[[File:Book inquisition.png|220px|right]]
[[File:Book inquisition.png|220px|right]]


An antagonists’ guide to the rising Second Inquisition, this book contains opponents of your Kindred, and their special forces and equipment. Also detailed are the fires rising against the world’s vampires, stoked by the Society of St. Leopold and the American FIRSTLIGHT black ops program. Storytellers can also enjoy new tools to expand their chronicles, including eldritch Artifacts, dozens of dangerous antagonists, and the tactics a coterie may use to fight back.
An antagonists’ guide to the rising Second Inquisition, this book contains opponents of your Kindred, and their special forces and equipment. Also detailed are the fires rising against the world’s vampires, stoked by the Society of St. Leopold and the American FIRSTLIGHT black ops program. Storytellers can also enjoy new tools to expand their chronicles, including eldritch Artifacts and dozens of antagonists.




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== CORE RULES ==
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<div style="font-weight:bold;line-height:1.5;"><big>Core Rulebook</big></div>
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[[File:book_hunter-the-reckoning.png|220px|right]]
 
You saw what you shouldn’t have, the veil pulled back from the secret world and the monsters who prowl it. You chronicled the tragedies they wrought, and the victims upon whom they preyed. You grasped the extent of their influence and witnessed the corruption of the organizations formed. And you vowed to do something about it. Tonight, you act.
 
 
[[File:pdf-download.png|30px]] [https://malkavians.withintheasylum.com/v5/Hunter-the-Reckoning_v5.pdf CLICK HERE FOR PDF DOWNLOAD]
 
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<div style="font-weight:bold;line-height:1.5;"><big>Lines Drawn in Blood</big></div>
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[[File:Book lines-drawn-in-blood.png|220px|right]]


[https://malkavians.withintheasylum.com/v5/Hunter-the-Reckoning_v5.pdf PDF DOWNLOAD]
Lines Drawn in Blood presents a series of four stories that can be played individually or linked together to tell an entire chronicle. Ghostly incursions, ancient pacts, occult murders, and a nest of monstrous puppeteers.




You saw what you shouldn’t have, the veil pulled back from the secret world and the monsters who prowl it. You chronicled the tragedies they wrought, and the victims upon whom they preyed. You grasped the extent of their influence and witnessed the corruption of the organizations formed. And you vowed to do something about it. Tonight, you act.
[[File:pdf-download.png|30px]] [https://malkavians.withintheasylum.com/v5/Lines_Drawn_in_Blood_v5.pdf CLICK HERE FOR PDF DOWNLOAD]


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<div style="font-weight:bold;line-height:1.5;"><big>Alma Maters</big></div>
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[[File:book_alma-maters.png|220px|right]]
The colleges, universities, and other academic institutions in this book are rife with all three. Containing everything from succinct locations to take the heavy lifting out of designing a campus setting, to four deeply-developed settings suitable for an entire chronicle. Alma Maters sheds light on the ivory towers of academia – home to information that can keep a Hunter cell alive, and quarries that want them dead.
[[File:pdf-download.png|30px]] [https://malkavians.withintheasylum.com/v5/Alma_Maters_v5.pdf CLICK HERE FOR PDF DOWNLOAD]
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== LINES DRAWN IN BLOOD ==
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[[File:Book lines-drawn-in-blood.png|220px|left]]
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[https://malkavians.withintheasylum.com/v5/Lines_Drawn_in_Blood_v5.pdf PDF DOWNLOAD]
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<span id="Werewolf the Apocalypse"></span>


Lines Drawn in Blood presents a series of four stories that can be played individually or linked together to tell an entire chronicle. Ghostly incursions, ancient pacts, occult murders, and a nest of monstrous puppeteers.
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<div style="font-weight:bold;line-height:1.5;"><big>Core Rulebook</big></div>
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[[File:book_Werewolf-the-Apocalypse.png|220px|right]]
The ice melts, while the seas swell. The heat rises, as the forests wither. Gaia is dying. After many generations, the Garou — Gaia’s chosen warriors and defenders — are divided on how to save their spiritual mother. Attacked by outside forces and plagued by infighting, each Garou tribe shares different ideologies and goals, which have all failed. The Apocalypse is here. When will you rage?
[[File:pdf-download.png|30px]] [https://malkavians.withintheasylum.com/v5/Werewolf-the-Apocalypse_v5.pdf CLICK HERE FOR PDF DOWNLOAD]
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<div style="font-weight:bold;line-height:1.5;"><big>Shattered Nation</big></div>
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[[File:book_shattered-nation.png|220px|right]]
 
Shattered Nation is a setting book for Werewolf, detailing the ruins of the Garou Nation and how they can be used concretely in Werewolf stories but it also details opportunities the players’ pack has in Garou politics, to leverage their Renown for power and influence. It includes new player options, such as Pack Types, Rites, and Lorehseets.
 
 
[[File:pdf-download.png|30px]] [https://malkavians.withintheasylum.com/v5/Shattered_Nation_v5.pdf CLICK HERE FOR PDF DOWNLOAD]
 
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<div style="font-weight:bold;line-height:1.5;"><big>Scent of Decay</big></div>
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[[File:book_scent-of-decay.png|220px|right]]
 
Milton has become a company town, and that company is Pentex. Between the rent-a-cops, the wasp fomori and the malicious spirits life there gets harder every day. Can a single pack of Garou scrape off the rot and turn Milton into territory they actually want to hold? Scent of Decay presents guidance for character creation and three pre-written stories set in the same small town and scenes which can be included in any Werewolf chronicle.
 
 
[[File:pdf-download.png|30px]] [https://malkavians.withintheasylum.com/v5/Scent_of_Decay_v5.pdf CLICK HERE FOR PDF DOWNLOAD]


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Latest revision as of 13:41, 5 October 2024


Vampire: The Masquerade | Hunter: The Reckoning | Werewolf: The Apocalypse




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