Coterie Type
COTERIE TYPES
The coterie pool begins with one free dot per player character. Players may also contribute their own characters’ Advantage dots to the coterie pool. Players spend the coterie pool collectively, although in some groups, each player controls their own contribution. The coterie can also purchase coterie Flaws to get more dots for the coterie during coterie creation. Every player must agree in order for the coterie to take a Flaw. Example coterie types include:
Formally condemned as violations of the Masquerade, blood cults have nevertheless resurged with the coming of Gehenna. This coterie entices mortal worshippers, feeding them vitae or just enslaving them. Many blood cults reveal enough supernatural truth (though not always vampiric lore) to alert the Second Inquisition, adding yet more implacable foes.
- Domain: Lien (•) and Portillon (••)
- Herd: (•••)
- Status Flaw: (•) Suspect
Possible extras: Enemies (••), Haven (cult church or compound), Mask Flaw (••) (on the Second Inquisition radar), Retainers
Corebook, pg. 197
Formally condemned as violations of the Masquerade, blood cults have nevertheless resurged with the coming of Gehenna. This coterie entices mortal worshippers, feeding them vitae or just enslaving them. Many blood cults reveal enough supernatural truth (though not always vampiric lore) to alert the Second Inquisition, adding yet more implacable foes.
- Domain: Lien (•) and Portillon (••)
- Herd: (•••)
- Status Flaw: (•) Suspect
Possible extras: Enemies (••), Haven (cult church or compound), Mask Flaw (••) (on the Second Inquisition radar), Retainers
Winter's Teeth, vol. 2