Protean: Difference between revisions

Jump to navigation Jump to search
mNo edit summary
(Added "Serpent's Kiss" and "The False Sip")
Line 111: Line 111:


= '''LEVEL 2''' =
= '''LEVEL 2''' =
<br>
== FALSE SIP ==
<div class="toccolours mw-collapsible mw-collapsed" style="width:568px;">
'''Protean''' ••
'''Amalgam:''' Fortitude •
''The vampire’s mastery of their own form can prevent any blood (or Blood) swallowed from entering their system, allowing them to avoid poisoning or the forming of Blood Bonds.''
'''Cost:''' One Rouse Check
'''System:''' The character must activate this power immediately upon consuming blood from any source. The user is able to keep the blood down, but it doesn’t enter their system nor slake any Hunger, though the user can taste it. No other blood or vitae can be consumed during this time. The Kindred has one scene to vomit the blood back up, otherwise it enters their system. The effect can be extended to another scene by a second Rouse Check.
'''Duration:''' One scene or more
<div style='text-align: right;'>
''<sub>Blood-Stained Love, pg. 153</sub>''
</div></div>


<br>
<br>
Line 161: Line 185:
<div style='text-align: right;'>
<div style='text-align: right;'>
''<sub>Homebrew Content, pg. XX</sub>''
''<sub>Homebrew Content, pg. XX</sub>''
</div></div>
<br>
== SERPENT'S KISS ==
<div class="toccolours mw-collapsible mw-collapsed" style="width:568px;">
'''Protean''' ••
''The Kindred’s fangs grow longer and hollow, allowing them to inject a bit of their own blood in return while they feed or bite in combat. Some use their Kiss to subtly start a Blood Bond, while others use it to administer harsh poison.''
'''Cost:''' One Rouse Check
'''System:''' When the Kindred bites or kisses another, they may make a Rouse check to force some of their own vitae into their victim. The victim of the bite or kiss is treated as though they tasted the Kindred’s Blood for purposes of the Blood Bond, learning a Discipline Power, becoming a Ghoul, or other effects of imbibing blood.
If the Kindred’s Blood normally or temporarily has deleterious effects, those are passed on to the victim as well. Additionally, Blood Sorcerers can use powers such as Scorpion’s Touch or Baal’s Caress via their bite, much to the surprise of those they Kiss.
'''Duration:''' The effect lasts for a Scene.
<div style='text-align: right;'>
''<sub>Blood-Stained Love, pg. 153</sub>''
</div></div>
</div></div>



Revision as of 23:14, 10 January 2024

PROTEAN

Shapeshifting | Serpentis | Vicissitude | Mutatio | Visceratika


Werewolves despise vampires for their possession of this ability. They consider it a mockery of their own nature, as undead beings become wolves or bats, bearing claws and gnashing fangs like one of their own. Yet, Protean has flowed through the Blood for almost as long as the Kindred have existed. The power to mutate, shift form, and become ever-deadlier predators is as natural to the vampire as it is to the lupine.


Practitioners of Protean employ the Discipline for its utility. The power enables a vampire to become a beast, turn their limbs into weapons, or change their shape into clouds of mist to evade capture, glide through keyholes, or slip through cracks in a window.



CHARACTERISTICS


Discipline protean.png
  • Type: Physical
  • Masquerade Threat: High.
    One of the most overt Disciplines available to vampires, more or less all Protean powers can breach the Masquerade on their own.
  • Blood Resonance: Animal blood, especially animals matching shapeshifted forms; the blood of werewolves, changelings, and other supernatural chimeras of man and beast.


Protean powers that change the shape or in other ways transform the body of the vampire also affect clothing, swallowed items, and other small (under a few grams) wearables. Protean does not affect larger carried items, including backpacks, duffel and sports bags. For this reason users of Protean often travel light.