Advantages: Difference between revisions

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|'''Blood Empathy (••)'''
|'''Blood Empathy (••)'''
|The ghoul can feel if their regnant is in danger or otherwise, needs them immediately, this does not allow for telepathic communication.
|You share a closer bond to your domitor than most ghouls, able to sense their emotional and psychological state, even when not physically in their presence. An astute ghoul can “feel” if their current domitor is in peril or requires their presence immediately, but it does not allow for direct telepathic communication. You feel Blood Empathy at a distance of one mile or less from your domitor, and the domitor to whom you feel Blood Empathy is the one whose blood you have most recently consumed. Note that this does not require a Blood Bond, though the effect feels stronger if one is present.
|| <span style="color:darkred">'''Baneful Blood<br>(•—•••)'''</span>
|| <span style="color:darkred">'''Baneful Blood<br>(•—••)'''</span>
|<span style="color:darkred">The character experiences the bane of their first domitor, this does not change if they get a new domitor.</span>
|<span style="color:darkred">The character experiences the bane of their first domitor, this does not change if they get a new domitor. You experience the domitor’s bane at one level for each dot in this Flaw.</span>
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|'''Unseemly Aura (••)'''
|'''Unseemly Aura (••)'''
|Their aura has become indistinguishable from a Kindred.
|Their aura has become indistinguishable from a Kindred.
|| <span style="color:darkred">'''Crone's Curse (•••)'''</span>
|| <span style="color:darkred">'''Crone's Curse (••)'''</span>
|<span style="color:darkred">The character appears at least a decade older than they actually are which reduces their health tracker by one.</span>
|<span style="color:darkred">The character appears at least a decade older than they actually are which reduces their health tracker by one.</span>
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| <span style="color:darkred">'''Distressing Fangs (••)'''</span>
| <span style="color:darkred">'''Distressing Fangs ()'''</span>
|<span style="color:darkred">Having developed fangs like kindred, the character suffers one die on Social pools with mortals.</span>
|<span style="color:darkred">Having developed fangs like kindred, the character suffers one die on Social pools with mortals.</span>
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Revision as of 11:59, 5 April 2023


Alongside their Attributes, Skills, and Disciplines, Kindred also have Advantages from before they began the Chronicle. Advantages are broken down into different types — Merits, Backgrounds, Loresheets, and Bloodlines. The opposite end of Advantages are Flaws, which are ongoing problems for the characters.


Unless otherwise stated, Advantages and Flaws without a rating may be taken at any level from • to •••••.


For other Advantages see Loresheets or Coterie Backgrounds and Merits.