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= '''LEVEL 4''' =
= '''LEVEL 4''' =
<br>
== THEFT OF VITAE ==
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'''Blood Sorcery''' ••••
''Through mystical means the vampire opens a wound in a major artery of a mortal victim, blood shooting out through the air in a stream toward the open mouth of the user. This has the additional effect of keeping the mortal subdued as if in the throes of the Kiss, and the wound closes by itself once the effect ends, whether the victim expired or not. This power is extremely spectacular and a potential Masquerade breach while in progress, but once ended leaves no traces.''
'''Cost:''' One Rouse Check
'''Dice Pools:''' Wits + Blood Sorcery vs Wits + Occult
'''System:''' The user makes a beckoning gesture toward a mortal target in line of sight and rolls their Wits + Blood Sorcery vs Wits + Occult. A win opens an arterial wound, and the vampire can start feeding from across the room. (A target wearing full-body protection such as a hazmat suit merely bleeds ecstatically out into the suit.) The user can do nothing else while feeding, but they can feed at twice the normal speed (at triple speed on a critical win) thanks to the sorcerous pressure of this power.
'''Duration:''' One feeding
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''<sub>Core Book, pg. 274</sub>''
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= '''LEVEL 5''' =
<br>
== BAAL'S CARESS ==
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'''Blood Sorcery''' •••••
''The vampire can transmute their Blood into an extremely aggressive poison, lethal to mortal and Kindred alike.''
'''Cost:''' One or more Rouse Checks
'''Dice Pools:''' Strength + Blood Sorcery vs Stamina + Occult or Fortitude
'''System:''' This power uses the same system (and its poison has the same restrictions) as Scorpion’s Touch (p. 273), with increased damage.
If the poison hits, the user rolls a contest of Strength + Blood Sorcery vs Stamina + Occult. (Vampires with Fortitude may resist with Fortitude in lieu of the Occult Skill.) If the user wins, the poison does the margin in Aggravated Health damage to mortals and vampires alike. A mortal who takes even one point of damage dies instantly.
If a vampire target takes Aggravated damage from this poison, the user rolls the contest again; on a win, the vampire enters torpor when next they go to sleep.
'''Duration:''' The poison remains potent for one scene
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''<sub>Core Book, pg. 274</sub>''
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== CAULDRON OF BLOOD ==
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'''Blood Sorcery''' •••••
''This gruesome power lets the user boil the blood of a victim in their own veins, causing massive damage and excruciating pain. While there are more efficient ways to kill, few methods approach this level of cruelty.''
'''Cost:''' One Rouse Check and gain one (or more) Stains
'''Dice Pools:''' Resolve + Blood Sorcery vs Composure + Occult or Fortitude
'''System:''' The user pays the cost and touches the victim (Dexterity + Athletics in combat or similar situations), rolling a contest of Resolve + Blood Sorcery vs Composure + Occult. (Vampires with Fortitude may resist with Composure + Fortitude.) On a win, each point of margin causes one point of Aggravated damage in the victim. Mortals taking at least one point of damage die screaming. Vampire victims add 1 Hunger per point of damage inflicted, until Hunger is at 5.
'''Duration:''' One turn
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''<sub>Core Book, pg. 274</sub>''
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= RITUALS =

Revision as of 21:02, 26 September 2021

BLOOD SORCERY

Thaumaturgy | Quietus | Koldunism | Akhu | Nahuallotl | Sadhana


The Tremere maintain that Blood Sorcery, or “Thaumaturgy” as they call it, was their invention. To hear the Banu Haqim give their version, “Quietus” was their blood right long before the Tremere became vampires. Other clans make the same statements. While its origins are murky, the dreaded nature of Blood Sorcery is not. Few Kindred trust the wielders of a power that can manipulate the vitae in their veins and turn Blood into poison.


Unlike other Disciplines, which could be described as advancing organically through the victims chosen by the vampire, practitioners of Blood Sorcery require teachers. The Tremere once relied on their pyramidic clan hierarchy to arrange tutelage for neonate apprentices, while the Banu Haqim stress the sire-childe relationship as being the best form of mentorship. These nights, many a Child of Haqim washes up in Europe or America far from their sire, and with the Pyramid broken Tremere neonates frantically search through moldy tomes and palimpsests for scraps of true lore. Genuine masters of this Discipline develop their own Rituals, though many guard them from others, revelling in the mystery surrounding their unknown cache of abilities. To practice Blood Sorcery is to twist one’s own Blood into submission. Any form of this power reminds a vampire that they’re far from human, as no mortal could wield magic in this way.




CHARACTERISTICS


Discipline blood-sorcery.png
  • Type: Sorcery
  • Masquerade Threat: Low - High.
    The individual appearance of the powers and Rituals in Blood Sorcery varies as widely as their effects.
  • Blood Resonance: Sanguine.
    Although not inherent in the Blood itself, Blood Sorcery responds eagerly to blood from human occultists, sorcerers, and cult leaders, as well as hemophiles and bibliophiles.


Blood Sorcery is a special Discipline in that it both confers powers, like other Disciplines, and also unlocks the ability to perform Rituals up to and including the level the user holds in the Discipline. Ghouls of Blood Sorcerers or thin-bloods drinking from Sanguine temperaments gain temporary access to the Discipline powers, but not to Rituals. Its regular powers seem comparatively weak, but the versatility of the Rituals more than compensates, assuming the user can learn them. At character creation, a player can choose one Level 1 ritual if they have at least one dot in Blood Sorcery. Characters can buy new rituals at the cost of the ritual’s level x 3 experience points. Learning new Rituals during play requires both experience and time. Expect a Ritual to take at least the square of its rating in weeks to learn.



LEVEL 1


CORROSIVE VITAE


A TASTE FOR BLOOD


SHAPE THE SANGUINE SACRAMENT



LEVEL 2


EXTINGUISH VITAE



LEVEL 3


BLOOD OF POTENCY


SCORPION'S TOUCH



LEVEL 4


THEFT OF VITAE



LEVEL 5


BAAL'S CARESS


CAULDRON OF BLOOD



RITUALS