Fortitude: Difference between revisions

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''<sub>Forbidden Religions, pg. 44</sub>''
''<sub>Forbidden Religions, pg. 44</sub>''
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== SOUL'S AEGIS ==
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'''Fortitude''' •••
'''Amalgam:''' Oblivion ••
''The necromancers of the Hecata know better than most that nothing comes without a price. This power can protect the user’s mind and body against any and all harm—at the price of their soul. ''
'''Cost:''' One Rouse Check
'''System:''' While this power is active, the user takes no damage of any type from any source. Bullets seem to flicker out of existence as they get close to a Harbinger’s skin, a Lamia’s flesh knits itself together with viscous black blood every time it’s injured, a Lasombra’s body exudes a shadowy armor that absorbs every hit, and a Giovanni’s mind remains deathly cold and composed in the face of vicious insults at Elysium. Instead, record the total amount of damage prevented. When the protection ends, the user rolls that many dice, taking a Stain for each failure. Since the power is no longer active at this point, any damage inflicted due to these Stains is not prevented. (Treat this as a tracker roll for the purposes of Hunger dice and willpower use.)
'''Duration:''' One scene, or until ended.
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''<sub>Homebrew, pg. XX</sub>''
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Revision as of 18:37, 2 December 2022

FORTITUDE

Bricking Up | Stone Flesh | Resistentia


Fortitude grants the ability to resist physical and mental assault. Few vampires survive longer than a century without at least a mote of Fortitude, especially in a world where violence is common and not even Kindred are safe. In these nights, fewer vampires use Fortitude to resist the sun than they do to withstand violent harm, fire, and supernatural coercion.


Those possessing Fortitude exemplify the stolid pillars of Kindred society, able to withstand blows and charms without movement or sign of dilapidation. Few vampires feel as secure in their immortality as do elder Blue Bloods and Ferals.




CHARACTERISTICS


Discipline fortitude.png
  • Type: Physical
  • Masquerade Threat: Medium.
    Eyewitnesses undoubtedly react upon someone taking a terminal beating or a hail of bullets and getting back up seemingly unhurt. Favorite cover-up explanations include erroneous recollection in the excitement (the bullets only seemed to hit), special effects (YouTube prank), or the tried-and-tested “must have been on PCP” rationale.
  • Blood Resonance: Melancholic.
    Survivors of war, abuse, or misfortune; endurance runners; mountain climbers; infantry and special forces; those with very powerful immune systems.