Fortitude: Difference between revisions
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Use of this power takes a whole turn. If the vampire spends an entire scene instead, reduce the Difficulty to 0. Valeren must be used on someone other than the vampire invoking the power | Use of this power takes a whole turn. If the vampire spends an entire scene instead, reduce the Difficulty to 0. Valeren must be used on someone other than the vampire invoking the power. A subject can be affected by the power only once per night. | ||
Revision as of 18:06, 8 March 2022
FORTITUDE
Bricking Up | Stone Flesh | Resistentia
Fortitude grants the ability to resist physical and mental assault. Few vampires survive longer than a century without at least a mote of Fortitude, especially in a world where violence is common and not even Kindred are safe. In these nights, fewer vampires use Fortitude to resist the sun than they do to withstand violent harm, fire, and supernatural coercion.
Those possessing Fortitude exemplify the stolid pillars of Kindred society, able to withstand blows and charms without movement or sign of dilapidation. Few vampires feel as secure in their immortality as do elder Blue Bloods and Ferals.
CHARACTERISTICS
- Type: Physical
- Masquerade Threat: Medium.
Eyewitnesses undoubtedly react upon someone taking a terminal beating or a hail of bullets and getting back up seemingly unhurt. Favorite cover-up explanations include erroneous recollection in the excitement (the bullets only seemed to hit), special effects (YouTube prank), or the tried-and-tested “must have been on PCP” rationale.
- Blood Resonance: Melancholic.
Survivors of war, abuse, or misfortune; endurance runners; mountain climbers; infantry and special forces; those with very powerful immune systems.
LEVEL 1
RESILIENCE
UNSWAYABLE MIND
LEVEL 2
TOUGHNESS
ENDURING BEASTS
OBDURATE
VALEREN
LEVEL 3
DEFY BANE
FORTIFY THE INNER FACADE
SEAL THE BEAST'S MAW
LEVEL 4
DRAUGHT OF ENDURANCE
SHATTER
COMRADE'S AEGIS
KHAN'S GAMBIT
LEVEL 5
FLESH OF MARBLE
PROWESS FROM PAIN