Coterie Type: Difference between revisions

Jump to navigation Jump to search
(Created page with "__TOC__ <br> == COTERIE TYPES == <br> Lorem ipsum dolor sit amet, consectetur adipiscing elit, sed do eiusmod tempor incididunt ut labore et dolore magna aliqua. Ut enim a...")
 
mNo edit summary
Line 3: Line 3:
<br>
<br>


== COTERIE TYPES ==
= COTERIE TYPES =


<br>
<br>


Lorem ipsum dolor sit amet, consectetur adipiscing elit, sed do eiusmod tempor incididunt ut labore et dolore magna aliqua. Ut enim ad minim veniam, quis nostrud exercitation ullamco laboris nisi ut aliquip ex ea commodo consequat. Duis aute irure dolor in reprehenderit in voluptate velit esse cillum dolore eu fugiat nulla pariatur. Excepteur sint occaecat cupidatat non proident, sunt in culpa qui officia deserunt mollit anim id est laborum.
The coterie pool begins with one free dot per player character. Players may also contribute their own characters’ Advantage dots to the coterie pool. Players spend the coterie pool collectively, although in some groups, each player controls their own contribution. The coterie can also purchase coterie Flaws to get more dots for the coterie during coterie creation. Every player must agree in order for the coterie to take a Flaw. Example coterie types include:
 
<br>
 
<div class="mw-collapsible mw-collapsed" style="width:568px;">
<div style="font-weight:bold;line-height:1.6;">Blood Cult</div>
<div class="mw-collapsible-content toccolours">
 
''Formally condemned as violations of the Masquerade, blood cults have nevertheless resurged with the coming of Gehenna. This coterie entices mortal worshippers, feeding them vitae or just enslaving them. Many blood cults reveal enough supernatural truth (though not always vampiric lore) to alert the Second Inquisition, adding yet more implacable foes.''
 
* '''Domain:''' Lien (•) and Portillon (••)
* '''Herd:''' (•••)
* '''Status Flaw:''' (•) Suspect
 
'''Possible extras''': Enemies (••), Haven (cult church or compound), Mask Flaw (••) (on the Second Inquisition radar), Retainers
 
<br>
 
<div style='text-align: right;'>
''<sub>Corebook, pg. 197</sub>''
</div></div></div>

Revision as of 18:20, 13 November 2021


COTERIE TYPES


The coterie pool begins with one free dot per player character. Players may also contribute their own characters’ Advantage dots to the coterie pool. Players spend the coterie pool collectively, although in some groups, each player controls their own contribution. The coterie can also purchase coterie Flaws to get more dots for the coterie during coterie creation. Every player must agree in order for the coterie to take a Flaw. Example coterie types include:


Blood Cult

Formally condemned as violations of the Masquerade, blood cults have nevertheless resurged with the coming of Gehenna. This coterie entices mortal worshippers, feeding them vitae or just enslaving them. Many blood cults reveal enough supernatural truth (though not always vampiric lore) to alert the Second Inquisition, adding yet more implacable foes.

  • Domain: Lien (•) and Portillon (••)
  • Herd: (•••)
  • Status Flaw: (•) Suspect

Possible extras: Enemies (••), Haven (cult church or compound), Mask Flaw (••) (on the Second Inquisition radar), Retainers


Corebook, pg. 197