Potence: Difference between revisions

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''<sub>Core Book, pg. 265</sub>''
''<sub>Core Book, pg. 265</sub>''
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== JUGGERNAUT ==
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'''Potence''' ••••
'''Prerequisite:''' Soaring Leap
''You move with sudden speed and smash through anything in your way with a force that knocks down walls and cripples the weak.''
'''Cost:''' Two Rouse Checks
'''System:''' Once per Scene you can smash through anything in your path, moving up to the same distance as your Soaring Leap. Everyone within one meter of your path must make a Dexterity + Athletics roll (Difficulty 2), with results below. Those prepared for the shock (such as your Pack) can shift their results up by one step.
* '''Critical Win:''' No effect.
* '''Win:''' Lose action.
* '''Failure:''' Lose action; Take Superficial Health damage equal to the user's Potence.
You smash through walls and obstacles as if you had a Strength of 12 (see V5 Corebook pg. 409). Potence powers such as Lethal Body can augment the damage type caused, but not your Strength or damage rating. While in use you're immune to mundane collision or falling damage. If you hit an object you cannot overturn, your movement ends.
'''Duration:''' One use
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''<sub>The Black Hand, pg. 84</sub>''
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Revision as of 18:45, 25 February 2022

POTENCE

Hulking | Blood's Might | Percutio


This is a popular saying among the members of Clan Brujah: “You only underestimate our strength once.” Potence is vitae-fueled strength above and beyond other vampires’ capabilities. More powerful than any performance-enhancing drug, more unnatural than the physique of any bulging bodybuilder, Potence is the Beast let loose through the fists, feet, limbs, and raw bodily power of a vampire. The Discipline is used for more than just hitting things, though it is certainly good for this task. It is the vampire’s ability to force their body into actions impossible for mortals to replicate.


Potence trumps the other Disciplines in sheer incongruity – an elderly looking Nosferatu strikes harder than a mortal heavyweight boxer or a Brujah Embraced as a child can decapitate a target with one blow.




CHARACTERISTICS


Discipline potence.png
  • Type: Physical
  • Masquerade Threat: Medium to high.
    Lesser exercises of the Discipline might be passed off as “hysterical strength,” but once pavement cracks and buildings start to crumble that explanation loses what little credibility it had.
  • Blood Resonance: Choleric.
    The strong and healthy; athletes and young men and women in their prime, gym rats, wrestlers, construction workers and lumberjacks, longshoremen.



LEVEL 1


LETHAL BODY


SOARING LEAP



LEVEL 2


PROWESS



LEVEL 3


BRUTAL FEED


SPARK OF RAGE


UNCANNY GRIP



LEVEL 4


DRAUGHT OF MIGHT


JUGGERNAUT



LEVEL 5


EARTHSHOCK


FIST OF CAINE