Obfuscate: Difference between revisions
Jump to navigation Jump to searchmNo edit summary |
m (Added homebrew powers, "Empty Hands" and "River of Dreams".) |
||
Line 114: | Line 114: | ||
<div style='text-align: right;'> | <div style='text-align: right;'> | ||
''<sub>Homebrew Content, pg. XX</sub>'' | ''<sub>Homebrew Content, pg. XX</sub>'' | ||
</div></div> | |||
<br> | |||
== EMPTY HANDS == | |||
<div class="toccolours mw-collapsible mw-collapsed" style="width:568px;"> | |||
'''Obfuscate''' • | |||
''A vampire can hide an object or weapon on their person without fear of it being seen or detected. Katanas and shotguns can be carted around without need of a '90s era trench coat.'' | |||
'''Cost:''' Free | |||
'''System:''' An object no larger than a rifle, briefcase, or canopic jar can be hidden from sight as long as it never leaves your possession. Only if an observer has their attention drawn to the object can they make a detection roll. Auspex powers such as Sense the Unseen can also detect the hidden object, as per the normal Obfuscate rules. The vampire cannot use this power to make an object vanish while it is being actively observed. This power doesn't mask the object from electronic detection unless the vampire also has the power Ghost in the Machine (Obfuscate 3). | |||
'''Duration:''' One Scene or until detected | |||
<div style='text-align: right;'> | |||
''<sub>The Black Hand, pg. 82</sub>'' | |||
</div></div> | </div></div> | ||
Line 258: | Line 280: | ||
<div style='text-align: right;'> | <div style='text-align: right;'> | ||
''<sub>Forbidden Religions, pg. 18</sub>'' | ''<sub>Forbidden Religions, pg. 18</sub>'' | ||
</div></div> | |||
<br> | |||
== RIVER OF DREAMS == | |||
<div class="toccolours mw-collapsible mw-collapsed" style="width:568px;"> | |||
'''Obfuscate''' •• | |||
''Amalgam:''' Presence • | |||
''Though rarely witnessed outside of those following the Path of Paradox, this power allows a vampire to mentally enter the dream of a mortal while feeding on them.'' | |||
'''Cost:''' Free | |||
'''Dice Pools:''' None | |||
'''System:''' The vampire can briefly enter a mortal's dream while feeding on them. This allows them the ability to communicate with the mortal covertly and to experience their current dream as a direct bystander. Most mortals will have no memory of the intrusion or what secrets they may have revealed unless the vampire goes out of their way to make an impression during the dream. Some vampires even use this power to hide messages in the dreams of their vessels. While in a dream the vampire cannot use any other powers. | |||
'''Duration:''' One Scene | |||
<div style='text-align: right;'> | |||
''<sub>The Black Hand, pg. 82</sub>'' | |||
</div></div> | </div></div> | ||
Revision as of 18:40, 25 February 2022
OBFUSCATE
Stealth Mode | Cloaking | Chimerstry | Occulto | Veils
For any hunter, the ability to hide, move without being seen, and employ camouflage proves vital. For the Kindred practitioners of Obfuscate, the Discipline provides the perfect cover to get close to a victim, disguise themselves as harmless, and escape when the heat grows too much. Obfuscate experts may utilize the Discipline to lurk in the shadows while spying, change appearance in a crowd while under surveillance, or even spread the gift to a group of vampires looking to hide.
CHARACTERISTICS
- Type: Mental
- Masquerade Threat: Low.
Avoiding detection is the whole point of this Discipline.
- Blood Resonance: Melancholic.
The ignored and unseen, the homeless, forgotten, and depressed; spies, pickpockets, excellent servants, roadies and stagehands, and all the background people.
Ofuscate powers work through ambient, low-level mesmerism. Observers see the vampire but their minds choose to ignore it. Witnesses unconsciously move out of the way if the user blocks their path and rationalize their behavior if pressed. Obfuscate affects all five senses unless otherwise noted.
The Discipline does have limits: the illusion fails if the observer cannot ignore the user or if the user backs the observer into a corner. A vampire blocking a doorway cannot maintain Obfuscate against someone walking through it. Likewise, violent action jeopardizes the façade, as does actions like raised voices, failed pickpocket attempts, and weapons raised to strike. Whispering without breaking Obfuscate is still possible.
Generally, the Discipline offers no protection against machine surveillance. A human staking out the vampire has a hard time pointing the lens in the right direction, but automatic cameras and other types of detectors can catch them.
A vampire with Sense the Unseen (Auspex •) can detect Obfuscated characters by rolling Wits or Resolve + Auspex vs Wits + Obfuscate. Anyone can detect an Obfuscated vampire who draws attention to themselves; such observers detect such accidental revelations with a contest of Wits + Awareness (or Resolve + Awareness for an active searcher) vs Wits + Stealth. This also applies to surprise attacks from Obfuscate – a victim always has a chance to sense the danger a moment before the strike.
LEVEL 1
CLOAK OF SHADOWS
SILENCE OF DEATH
CHAMELEON SKIN
EMPTY HANDS
LEVEL 2
UNSEEN PASSAGE
VENTRILOQUISM
MENTAL MAZE
CHIMERSTRY
GHOST'S PASSING
RIVER OF DREAMS
LEVEL 3
GHOST IN THE MACHINE
MASK OF A THOUSAND FACES
FATA MORGANA
MASK OF ISOLATION
LEVEL 4
CONCEAL
VANISH
LEVEL 5
CLOAK THE GATHERING
IMPOSTER'S GUISE