Auspex: Difference between revisions
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''<sub>Sabbat Sect Book, pg. 46</sub>'' | ''<sub>Sabbat Sect Book, pg. 46</sub>'' | ||
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== DREAMS OF THE PAST == | |||
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'''Auspex''' •• | |||
'''Amalgam:''' Obfuscate • | |||
''You can restore an item or environment to a previous state of being through illusion and the use of your second sight. A firebombed room, a defaced piece of art, or a book with pages torn out can all be briefly reconstructed with this power.'' | |||
'''Cost:''' One Rouse Check | |||
'''Dice Pools:''' Intelligence + Auspex | |||
'''System:''' Make an Intelligence + Auspex roll versus a Difficulty dependent on how much of the original object or environment remains. A slashed painting would be Difficulty 2, while a book burnt to ashes would be at least Difficulty 6. With a successful roll the item or environment reverts to its state before it was destroyed for the rest of the Scene. This restoration is illusory in nature, but it could allow a book to be partially copied or a puzzle to be deciphered before the object reverts to its destroyed condition. A destroyed room could be investigated by the vampire's Pack, though nothing recreated by the illusion could be carried away or retained once the illusion ended. | |||
'''Duration:''' One scene | |||
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''<sub>Homebrew Content, pg. XX</sub>'' | |||
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Revision as of 17:10, 25 February 2022
AUSPEX
Scrying | Anima Visus | Mytherceria | Voyeurism
Among the greatest gifts and worst curses afflicting vampires, the Discipline of Auspex allows Kindred to discern truth from lies, probe the minds of those around them, and perceive reality on a different level than other beings. What appears to be the ultimate power in foresight and vision grants its wielders perhaps too much knowledge. They may detect an assassin’s blade before it strikes or get into an enemy’s head to turn them around, but they can also sense every shift in emotion, good and bad, see things they wish they had not, and discern futures they may not wish to explore. Users of Auspex invite paranoia, but using it is addictive. Once you know the truth rests within your grasp, you seek it out at every opportunity.
Kindred use Auspex in many ways. Some vampires act as spies for their courts or factions. Others act on their own, blackmailing mortals and immortals with secrets gleaned from quiet conversations, subtle emotional shifts, and telepathic intrusion. Auspex allows its user to play the role of domain detective, studying the scene of a vampire’s destruction for tell-tale spiritual clues or interrogating suspects with unnatural accuracy.
CHARACTERISTICS
- Type: Mental
- Masquerade Threat: Low.
Auspex never by itself manifests in a way visible to the naked eye or causes effects that can’t be rationalized, if only as dumb luck.
- Blood Resonance: Phlegmatic.
Artists (especially photographers) and visionaries, certain schizophrenics, users of psychoactive substances, detectives.
Storytellers may wish to make Auspex rolls for characters in order to more convincingly provide wrong or incomplete answers after failed rolls.
LEVEL 1
HEIGHTENED SENSES
SENSE THE UNSEEN
LEVEL 2
PREMONITION
OBEAH
UNERRING PURSUIT
DREAMS OF THE PAST
LEVEL 3
SCRY THE SOUL
SHARE THE SENSES
ANIMAL COURIER
LEVEL 4
SPIRIT'S TOUCH
LEVEL 5
CLAIRVOYANCE
POSSESSION
TELEPATHY
UNBURDENING THE BESTIAL SOUL