Advantages: Difference between revisions

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(Added "Two Masters")
(Added "Bonds of Fealty" and "Enduring Bond")
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|<span style="color:darkred">Related to the act of feeding, taking one does not mean the character must take the others.</span>
|<span style="color:darkred">Related to the act of feeding, taking one does not mean the character must take the others.</span>
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|'''Bonds of Fealty (•••)'''
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| Your powers of Dominate do not require a target’s eye contact so long as the target is blood bound to you.
| <span style="color:darkred">'''Two Masters (•)'''</span>
|| <span style="color:darkred">'''Two Masters (•)'''</span>
|<span style="color:darkred">You can be Blood Bound to two individuals at the same time.</span>
|<span style="color:darkred">You can be Blood Bound to two individuals at the same time.</span>
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|'''Enduring Bond (•)'''
| Your bonds last longer than those of other Kindred. Complete and partial blood bonds only weaken every other month, not every month.
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Revision as of 15:29, 16 September 2024


Alongside their Attributes, Skills, and Disciplines, Kindred also have Advantages from before they began the Chronicle. Advantages are broken down into different types — Merits, Backgrounds, Loresheets, and Bloodlines. The opposite end of Advantages are Flaws, which are ongoing problems for the characters.


Unless otherwise stated, Advantages and Flaws without a rating may be taken at any level from • to •••••.


For other Advantages see Loresheets or Coterie Backgrounds and Merits.