Rules: Difference between revisions
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'''Masquerade Damage''' is tracked by the Storyteller, much as Humanity is for the players. For more information, please see: [[Masquerade Damage]]. | * '''Masquerade Damage''' is tracked by the Storyteller, much as Humanity is for the players. For more information, please see: [[Masquerade Damage]]. | ||
* '''Generations''' beyond Ancillae can be chosen, pending Storyteller approval. For more information, please see the [[Character_Creation#SEA_OF_TIME|Sea of Time]] section. | |||
'''Generations''' beyond Ancillae can be chosen, pending Storyteller approval. For more information, please see the [[Character_Creation#SEA_OF_TIME|Sea of Time]] section. | |||
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Revision as of 09:53, 9 May 2023
RULES CLARIFICATIONS
HOUSE RULES
- Masquerade Damage is tracked by the Storyteller, much as Humanity is for the players. For more information, please see: Masquerade Damage.
- Generations beyond Ancillae can be chosen, pending Storyteller approval. For more information, please see the Sea of Time section.